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Forum Index : Microcontroller and PC projects : PicoMite RP2040: V6.00.00 betas
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Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 4222 |
@Peter, I am looking into a way to support the build in EDIT function in javavi's filemanager. Let me explain. The filemanager is running in a flash slot. It is coded in MMBasic. I understand very well that LOAD "fn" and EDIT "fn" cannot be executed inside a MMBasic program since they essentially destroy the current program when in program memory. RUN "fn" works, but it is basically a form of a cold reboot, re-initializing everything. Questions: LOAD "fn" should technically be no problem when executed from a flash slot. Since it loads the program in main program memory. When running in a flash slot, why would EDIT "fn" be a problem. I understand you have to exit the flash slot program, since variable memory is freed up for the editor. So it would be similar to RUN "fn". When looking at MM.CMDLIN$, I wondered why RUN "fn",chr$(3) would not work. I expected the program to run, and immediately stop with control C. Maybe I misunderstood the function of the option. Long story short.. have not found a solution yet. Maybe I can find something by using a CSUB. Have to start studying... Volhout Edited 2024-09-26 16:21 by Volhout PicomiteVGA PETSCII ROBOTS |
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matherp Guru Joined: 11/12/2012 Location: United KingdomPosts: 9105 |
V6.00.00b9 PicoMiteV6.00.00b9.zip Fixes a bug in errors corrupting Option Display settings in Pico/PicoUSB NB: github now up-to-date Edited 2024-09-26 23:21 by matherp |
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javavi Senior Member Joined: 01/10/2023 Location: UkrainePosts: 206 |
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dddns Newbie Joined: 20/09/2024 Location: GermanyPosts: 10 |
Hello Peter, when setting up "option lcdpanel ssd1963_7,l,,gp16,noreset" it works fine in 8-bit mode. When retrieving the options by "option list" a ssd1963_5_16 is reported. Same for "option lcdpanel ssd1963_7_16,l,,,noreset" where a ssd1963_5E_16 is reported. Regards Dietmar |
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matherp Guru Joined: 11/12/2012 Location: United KingdomPosts: 9105 |
Thanks - will fix |
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Volhout Guru Joined: 05/03/2018 Location: NetherlandsPosts: 4222 |
@Peter, You said you could provide a way to indicate the presence of a PS2 keyboard. Is this some PEEK() ? I think it could be usefull, since key presses cannot clearly distinguish between INKEY$ and MM.INFO(PS2). Sometimes one is earlier, sometimes the other when polled in a loop. INKEY$ is active at PS2 and at console. Volhout Edited 2024-09-27 17:58 by Volhout PicomiteVGA PETSCII ROBOTS |
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