Home
JAQForum Ver 24.01
Log In or Join  
Active Topics
Local Time 19:04 04 Dec 2024 Privacy Policy
Jump to

Notice. New forum software under development. It's going to miss a few functions and look a bit ugly for a while, but I'm working on it full time now as the old forum was too unstable. Couple days, all good. If you notice any issues, please contact me.

Forum Index : Microcontroller and PC projects : inverting the maximite screen

Author Message
BobDevries

Senior Member

Joined: 08/06/2011
Location: Australia
Posts: 266
Posted: 02:55am 08 Jun 2011
Copy link to clipboard 
Print this post

I just wrote a few lines of BASIC to invert the screen using Geoff's new pixel() command. It takes over two minutes to do it this way:

10 PRINT TIME$
20 FOR x=0 TO 480
30 FOR y=0 TO 432
40 z=PIXEL(x,y)
50 IF z=0 THEN z=1 ELSE z=0
60 PIXEL(x,y)=z
70 NEXT y,x
80 PRINT TIME$

Rearranging the order of the FOR-NEXT loops actually makes it slower!

Regards,
Bob Devries
Dalby, QLD, Australia
 
RossW
Guru

Joined: 25/02/2006
Location: Australia
Posts: 495
Posted: 07:49am 08 Jun 2011
Copy link to clipboard 
Print this post

  BobDevries said   I just wrote a few lines of BASIC to invert the screen using Geoff's new pixel() command. It takes over two minutes to do it this way:


I don't (yet) have one of these beasties, and it's a LONG time since I was forced to endure BASIC, but surely the if-then-else test is hideously inefficient. Doesn't the basic include an XOR?

replace lines 40, 50 and 60 with
pixel(x,y)=pixel(x,y) XOR 1

Edited by RossW 2011-06-09
 
BobDevries

Senior Member

Joined: 08/06/2011
Location: Australia
Posts: 266
Posted: 07:54am 08 Jun 2011
Copy link to clipboard 
Print this post

As far as I can see in the manual, the only XOR is a logical operator. I'll try that to see if it's suitable.

Regards,

Bob Devries
Dalby, QLD, Australia
 
BobDevries

Senior Member

Joined: 08/06/2011
Location: Australia
Posts: 266
Posted: 07:59am 08 Jun 2011
Copy link to clipboard 
Print this post

Indeed, the XOR example works (thanks, RossW) and reduces the execution time to just over 1 minute; better, but still painfully slow.

Regards,

Bob Devries
Dalby, QLD, Australia
 
Gizmo

Admin Group

Joined: 05/06/2004
Location: Australia
Posts: 5078
Posted: 08:19am 08 Jun 2011
Copy link to clipboard 
Print this post

Another way is

pixel(x,y)=not(pixel(x,y))

testing and writing to each pixel is a lot of work ( 207360 pixels all up ), and I doubt the Maximite MMBasic is optimised for fast video processing, plus its a interpreted language, so thats a lot of processing. A fill

line (0,0)-(480,432),1,"BF"

takes 141 milliseconds, cause its a single command that is run once, but thats not what you want.

Glenn
The best time to plant a tree was twenty years ago, the second best time is right now.
JAQ
 
BobDevries

Senior Member

Joined: 08/06/2011
Location: Australia
Posts: 266
Posted: 08:47am 08 Jun 2011
Copy link to clipboard 
Print this post

Yes, the NOT function works too (thanks, Gizmo), and its time is 1 minute 10 secs.

Regards,

Bob Devries
Dalby, QLD, Australia
 
RossW
Guru

Joined: 25/02/2006
Location: Australia
Posts: 495
Posted: 10:11am 08 Jun 2011
Copy link to clipboard 
Print this post

  BobDevries said   Yes, the NOT function works too (thanks, Gizmo), and its time is 1 minute 10 secs.


Does that mean the XOR is faster ("slightly over 1 minute") than NOT ("1 minute 10 sec")?

Can you read the video memory a byte-at-a-time, XOR with 255 (0xFF), write it back, and step a byte? That'd reduce the for-next loop 8-fold which should be almost an order of magnitude faster. (We're still talking about many seconds though).
 
BobDevries

Senior Member

Joined: 08/06/2011
Location: Australia
Posts: 266
Posted: 09:31pm 08 Jun 2011
Copy link to clipboard 
Print this post

  RossW said  
Does that mean the XOR is faster ("slightly over 1 minute") than NOT ("1 minute 10 sec")?

Can you read the video memory a byte-at-a-time, XOR with 255 (0xFF), write it back, and step a byte? That'd reduce the for-next loop 8-fold which should be almost an order of magnitude faster. (We're still talking about many seconds though).


The NOT version is slightly faster.

No only one pixel is accessible at a time using the pixel() function. There's no other way to access the screen RAM (or any other RAM).

Regards,

Bob Devries
Dalby, QLD, Australia
 
stuarts

Senior Member

Joined: 15/06/2011
Location: Australia
Posts: 199
Posted: 01:00pm 15 Jun 2011
Copy link to clipboard 
Print this post

Sounds like its time for Peek() and Poke()
Time is nature's way of keeping everything from happening all at once.
 
BobDevries

Senior Member

Joined: 08/06/2011
Location: Australia
Posts: 266
Posted: 10:17pm 16 Jun 2011
Copy link to clipboard 
Print this post

I'd be happy to see the following additions:

DRAW
GET
PUT
LOADBMP

Regards,

Bob Devries
Dalby, QLD, Australia
 
Print this page


To reply to this topic, you need to log in.

© JAQ Software 2024