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Forum Index : Microcontroller and PC projects : MMEdit is on the move.

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TassyJim

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Joined: 07/08/2011
Location: Australia
Posts: 6097
Posted: 07:29am 14 Aug 2024
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I am trying to de-clutter my life.
In 6 months, my website will close.

I am currently trying a few options for hosting the MMEdit programs. (not the source)
I tried Google drive but Google didn't like my 32bit versions of MMEdit. I asked them to have a closer look but so far, no reply. I am not holding my breath.

I thought about pCloud but not sure if that's any easier for the casual user looking for MMEdit.

Both need a long link to access them.

My current location is github. That's a convoluted path to set up but I think I have it worked out. Presently there is only a half done page with the latest MMEdit zips and exes.

I will improve the webpage and decide which of my collection of utilities will get added.

The github site is: https://tassyjim.github.io/
It should be readable by anyone.

The next fun job is to change my email address. It is much easier to do while the old address is still working.

Jim
VK7JH
MMedit   MMBasic Help
 
Volhout
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Joined: 05/03/2018
Location: Netherlands
Posts: 4223
Posted: 08:00am 14 Aug 2024
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Hi Jim,

Thanks for thinking ahead. MMEdit is crucial to MMBasics existence. Small hoby projects can use the build in editor, but larger ones need your beautifull IDE. (Or, some use notepad++, but they lack MMCC filemanager).

Volhout
PicomiteVGA PETSCII ROBOTS
 
Gizmo

Admin Group

Joined: 05/06/2004
Location: Australia
Posts: 5078
Posted: 08:08am 14 Aug 2024
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Hey Jim

If you want me to host the file on thebackshed.com, I can do that. I mean, I use MMEdit myself, so more than happy to let you place it here.

( Bugger, I see those popup ads have started again, even though I've turned them off in Google Adsense. Looked into it, Adsense decided to do an "Experiment", and turned those popup ads back on to see if it affected earnings. I've turned them off again, may take a few hours to apply)

Glenn
Edited 2024-08-14 18:17 by Gizmo
The best time to plant a tree was twenty years ago, the second best time is right now.
JAQ
 
PhenixRising
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Joined: 07/11/2023
Location: United Kingdom
Posts: 857
Posted: 08:17am 14 Aug 2024
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  Volhout said  Hi Jim,

Thanks for thinking ahead. MMEdit is crucial to MMBasics existence. Small hoby projects can use the build in editor, but larger ones need your beautifull IDE. (Or, some use notepad++, but they lack MMCC filemanager).

Volhout


     

LOVE MMEdit  
Edited 2024-08-14 18:18 by PhenixRising
 
stanleyella

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Joined: 25/06/2022
Location: United Kingdom
Posts: 2120
Posted: 07:19pm 14 Aug 2024
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  Volhout said  Hi Jim,

Thanks for thinking ahead. MMEdit is crucial to MMBasics existence. Small hoby projects can use the build in editor, but larger ones need your beautifull IDE. (Or, some use notepad++, but they lack MMCC filemanager).

Volhout

an option for no inbuilt editor? I never use it.census, how many do and the learning curve? It needs a keyboard.
what could the inbuilt editor memory be used for?

it would not be boot to basic but autorun code
Edited 2024-08-15 06:09 by stanleyella
 
Mixtel90

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Joined: 05/10/2019
Location: United Kingdom
Posts: 6780
Posted: 08:44pm 14 Aug 2024
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The built-in editor edits its text in the variables area of RAM. All it uses is a bit of flash space. There's nothing wasted really. It will even fit into a PIC chip!

Some of us actually like and use the built-in editor, often because the workflow is so good. On an error the cursor is automatically on the line where the error occurred, something that no external editor can do. There is virtually no learning curve. Almost all the commands are function keys in the menu along the bottom of the screen. If that's too difficult there is an excellent write-up on how to use it in the manual.
Mick

Zilog Inside! nascom.info for Nascom & Gemini
Preliminary MMBasic docs & my PCB designs
 
PeteCotton

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Joined: 13/08/2020
Location: Canada
Posts: 368
Posted: 08:44pm 14 Aug 2024
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  Volhout said  MMEdit is crucial to MMBasics existence.


I would just like to second this. I'm not sure how much feedback you get about MMEdit, but I think it's an amazing part of the development environment.

Thank you for writing and publishing it.  

Pete
 
TassyJim

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Joined: 07/08/2011
Location: Australia
Posts: 6097
Posted: 09:32pm 14 Aug 2024
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Thank you for the kind words.
The built-in editor for all versions of mmbasic is something that stands mmbasic apart from all the other micro programmers.
All you need is a terminal program and that's it.
I would hate for that to change.

I started MMEdit 12 years ago while on holidays with my original Maximite and too much time to spare.

I must still have too much time to spare because I still keep dappling with MMEdit.

But that spare time has more important uses and new features will only clutter it up so I expect that development will slow. That suits me.

Maintaining my website is not much cost financially but I will be pleased when I can forget about domain name registration and email filters etc.

I have reached the stage where I have to consider the mess that someone would have to sort out when I end up like Monty Python's parrot.

Not that I plan on going anywhere any time soon.

Can someone confirm that the https://tassyjim.github.io/ website is accessible to all and the downloads do work.

I will keep Glenn's offer of hosting in mind but for now, github will do while I redo the site.

Jim
VK7JH
MMedit   MMBasic Help
 
okwatts
Regular Member

Joined: 27/09/2022
Location: Canada
Posts: 59
Posted: 09:48pm 14 Aug 2024
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link works for me, thanks again for your work and making this available.
 
phil99

Guru

Joined: 11/02/2018
Location: Australia
Posts: 2135
Posted: 09:58pm 14 Aug 2024
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Ditto. An excellent editor. The MMCC file manager makes backing up a Pico A: drive so easy.
Thanks again.
 
Chrisk

Senior Member

Joined: 21/12/2014
Location: Australia
Posts: 121
Posted: 06:17am 15 Aug 2024
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I find MMEdit great.

I am a few revisions behind but it works for me.

I am still using Windows 7 and had no problem with the link.
Thanks for the great work Jim.

Chris K
 
PhenixRising
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Joined: 07/11/2023
Location: United Kingdom
Posts: 857
Posted: 06:42am 15 Aug 2024
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Many thanks, Jim, download worked  

Still offering the option to Abort "transafer", though  


 
CaptainBoing

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Joined: 07/09/2016
Location: United Kingdom
Posts: 2075
Posted: 08:00am 15 Aug 2024
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your locale is set to Italian  
 
PhenixRising
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Joined: 07/11/2023
Location: United Kingdom
Posts: 857
Posted: 08:16am 15 Aug 2024
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  CaptainBoing said  your locale is set to Italian  


Ah, that explains my spaghetti code    
 
TrevorH
Senior Member

Joined: 06/04/2018
Location: United Kingdom
Posts: 144
Posted: 08:50am 15 Aug 2024
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Link & downloads work for me also, many thanks for MMEdit, works fine on Parallels on a Mac.

Trevor.  
 
stanleyella

Guru

Joined: 25/06/2022
Location: United Kingdom
Posts: 2120
Posted: 03:35pm 15 Aug 2024
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I used great cow basic before mmbasic. mmedit is like using gcb idem, even a flash program button.
I've lots to learn about mmcc., though. All I do is choose a com port.
 
Grogster

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Joined: 31/12/2012
Location: New Zealand
Posts: 9306
Posted: 12:42am 16 Aug 2024
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  Mixtel90 said  The built-in editor edits its text in the variables area of RAM. All it uses is a bit of flash space. There's nothing wasted really. It will even fit into a PIC chip!

Some of us actually like and use the built-in editor, often because the workflow is so good. On an error the cursor is automatically on the line where the error occurred, something that no external editor can do. There is virtually no learning curve. Almost all the commands are function keys in the menu along the bottom of the screen. If that's too difficult there is an excellent write-up on how to use it in the manual.


TOTALLY agree.
I use MMEDIT to develop all the code, but I use the internal editor to squish bugs.
It is really quick and easy to find and squish bugs using the internal editor, then test that the code works correctly, then I just copy the changes in the MMEDIT window, and move on to the next thing.

A very sexy feature, that internal editor, and it was one of the main selling points for the first of the Micromite chips - that you did not NEED a big IDE, you could write and edit your programs directly on the chip!  
Smoke makes things work. When the smoke gets out, it stops!
 
Mixtel90

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Joined: 05/10/2019
Location: United Kingdom
Posts: 6780
Posted: 06:54am 16 Aug 2024
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I still think it's a miracle that I can use an internal editor as well as a great BASIC interpreter on a 28-pin chip using only a capacitor and a very basic terminal emulator. :)  Also, it's a very similar editor (if not the same) on all the MMBasic platforms so there's no learning curve between them, nothing to set apart from the COM port and baud rate.

Losing the internal editor would, for me, ruin the entire "boot to BASIC" computer thing. If the only programming choice is an IDE then you may as well stick to Python or use an Arduino or PIC chip. They all have excellent IDEs available. There's nothing to differentiate them in that respect.

The internal editor isn't perfect. It's not ideal. It can even be awkward and downright infuriating at times. However, it's part of the package - and exactly what you would expect from a 1980's home computer (only better in most respects). That's no reason to get rid of it.
Mick

Zilog Inside! nascom.info for Nascom & Gemini
Preliminary MMBasic docs & my PCB designs
 
Marcel27

Regular Member

Joined: 13/08/2024
Location: Netherlands
Posts: 53
Posted: 02:22pm 16 Aug 2024
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Hello Jim,

The editor interface looks like the editor in PureBasic and I'm used to work with that editor. MMEdit is a great product, keep it running. It is a big advantage to have it also as stand alone product. I'm also using Notepad++ but only for very laaaaaarge files and searching therein.

Marcel
If you use AI, you lose your mind.
 
stanleyella

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Joined: 25/06/2022
Location: United Kingdom
Posts: 2120
Posted: 05:25pm 16 Aug 2024
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If all I wanted was to remake a "robot" with rpi2040 and mmbasic then either sort a glcd or vga and a keyboard and write robot code with in built editor, not on glcd.
or use mmedit and usb lead.
 
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