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Forum Index : Microcontroller and PC projects : PicoMite|CMM2|MMB4W: Gamepad interrupts
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thwill Guru Joined: 16/09/2019 Location: United KingdomPosts: 4036 |
Peter, I am not asking for any change, just seeking confirmation before implementing compatibility in MMB4L. Could you confirm my reading of the source code that the interrupts associated with the various MMBasic "open gamepad commands" only fire on digital button down events, i.e. they don't fire for button up or analog joystick events. Thanks in advance, Tom Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
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Rickard5 Guru Joined: 31/03/2022 Location: United StatesPosts: 463 |
@ Tom I am lower Class, I Look up to you because your Middle Class. I am Lower Class, While I am Vulgar, I am Hard working, industrious, and trustworthy! I Know My Place :) :) <3 Song of the Day "David Watts" by the Kinks I may be Vulgar, but , while I'm poor, I'm Industrious, Honest, and trustworthy! I Know my Place |
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thwill Guru Joined: 16/09/2019 Location: United KingdomPosts: 4036 |
Keep taking the dried frog pills @Rickard5, I'm sure they will work in the end . Best wishes, Tom Game*Mite, CMM2 Welcome Tape, Creaky old text adventures |
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Rickard5 Guru Joined: 31/03/2022 Location: United StatesPosts: 463 |
@ Tom I know my Place ;) Rick I may be Vulgar, but , while I'm poor, I'm Industrious, Honest, and trustworthy! I Know my Place |
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