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Forum Index : Microcontroller and PC projects : PicoMite: how to lock it up using EXECUTE and AUTORUN

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thwill

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Joined: 16/09/2019
Location: United Kingdom
Posts: 4043
Posted: 02:01pm 28 May 2023
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For your entertainment:

> Load "foo.bas"
> List
Print "foo"
Execute "RUN " + Chr$(34) + "bar.bas" + Chr$(34)

> Load "bar.bas"
> List
Print "bar"

> Load "foo.bas"
> Flash Save 1
> Option Autorun 1


Power cycle the PicoMite.

It prints "foo", hangs and then requires "Clear_flash.uf2" to bring it back to life.

I'm using the legacy EXECUTE/RUN mechanism because the real "foo.bas" is a menu program that was also to run on the CMM2.

I'm hoping if I just switch to using RUN then I won't have this problem, but I have to rebuild the contents of "A:/" first .

... EDIT: just using RUN on the PicoMite does work so the issue is something to do with EXECUTE.

Best wishes,

Tom
Edited 2023-05-29 00:08 by thwill
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
Mixtel90

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Joined: 05/10/2019
Location: United Kingdom
Posts: 6798
Posted: 02:32pm 28 May 2023
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Now you've said that Peter will just execute EXECUTE. Heads will roll.
Mick

Zilog Inside! nascom.info for Nascom & Gemini
Preliminary MMBasic docs & my PCB designs
 
thwill

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Joined: 16/09/2019
Location: United Kingdom
Posts: 4043
Posted: 02:34pm 28 May 2023
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  Mixtel90 said  Now you've said that Peter will just execute EXECUTE. Heads will roll.


Hey, don't blame the messenger, I just report them when I find them. I've worked around it so it is no longer an issue for me.

Best wishes,

Tom
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
Mixtel90

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Joined: 05/10/2019
Location: United Kingdom
Posts: 6798
Posted: 02:36pm 28 May 2023
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:D

No probs. Handy to know though.
Mick

Zilog Inside! nascom.info for Nascom & Gemini
Preliminary MMBasic docs & my PCB designs
 
thwill

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Joined: 16/09/2019
Location: United Kingdom
Posts: 4043
Posted: 02:41pm 28 May 2023
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... on reflection it's possible it may be me that broke "EXECUTE RUN" when I provided the less eccentric implementation of "RUN with command-line args" which meant the use of "EXECUTE RUN" was no longer necessary on the PicoMite or MMB4W ... it's still necessary on the CMM2 though, hence my using it in this program.

Best wishes,

Tom
Edited 2023-05-29 00:41 by thwill
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
thwill

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Joined: 16/09/2019
Location: United Kingdom
Posts: 4043
Posted: 06:03pm 06 Jun 2023
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I've done a bit more poking and EXECUTE "RUN ...":

- works if used from a program started with RUN.
- works if used from a program started with FLASH RUN <slot>
- hangs if used from a program started with AUTORUN.

Peter do you have a proper Pico debugging setup ? If so then I don't suppose there is any possibility you would satisfy my curiosity as to what the problem is ?

Best wishes,

Tom
Edited 2023-06-07 04:04 by thwill
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
matherp
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Joined: 11/12/2012
Location: United Kingdom
Posts: 9129
Posted: 06:46pm 06 Jun 2023
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OK - that's fixed. Issue was that autorun wasn't setting a longjmp variable.
 
thwill

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Joined: 16/09/2019
Location: United Kingdom
Posts: 4043
Posted: 06:54pm 06 Jun 2023
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  matherp said  OK - that's fixed. Issue was that autorun wasn't setting a longjmp variable.


Great, I've got some fixes for CALL and MM.CMDLINE$ that I'll document and send your way in the morning.

Best wishes,

Tom
Game*Mite, CMM2 Welcome Tape, Creaky old text adventures
 
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