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Forum Index : Microcontroller and PC projects : PicoMite VGA - USB to PS2 Keyboard Adapter

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stanleyella

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Joined: 25/06/2022
Location: United Kingdom
Posts: 2129
Posted: 08:12pm 19 Feb 2024
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Leo, it's cool and tested just kb, set for uk, it's transparent, apart from the usb to ttl. for moi it's no more pc kb taking over, a tiny one is just kb input, pc full size for coding mmedit. credits all round. usb kb is fine
 
Turbo46

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Joined: 24/12/2017
Location: Australia
Posts: 1611
Posted: 01:53am 20 Feb 2024
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Congratulations Leo, I'm glad you got it up and running.

  LeoNicolas said  javavi needs to take credit for the solution.

Yes, if he had also uploaded the uf2 file for the Waveshare RP2040-zero it would have helped simplify getting it up and running. Perhaps you could do that to help those of us who lack the knowledge, skill or resources to make the file (like me).

I think this post has highlighted three ways to allow a USB keyboard to be used with a PicomiteVGA. All of which need additional hardware to achieve. It lead me to wonder if a "hat" style PCB was viable? One that would plug in place of the Pico and contain the Pico and the Waveshare RP2040-zero and the USB-TTL adapter so that it could accommodate either of the solutions. Fit the zero OR the USB-TTL adapter to suit whichever methon you chose.

Whether that would end up too high, I'm not sure.

Bill
Keep safe. Live long and prosper.
 
Mixtel90

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Joined: 05/10/2019
Location: United Kingdom
Posts: 6787
Posted: 09:30am 20 Feb 2024
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Where do you stop?
A "hat" is pointless if you are making a board for a case. Murphey's law ensures that any sockets won't line up where you want them. :)

The two versions are incompatible anyway. The only thing they have in common is that they'll both accept a USB keyboard. One uses it natively, the other converts it to PS2. The native version will work without a permanent USB-TTL adapter. You only need it if you want the console. The only requirement in normal use is a source of 5V on MBUS and a microUSB to USB-A socket adapter as the console text can appear on the VGA screen.

The main disadvantage of the native system is with some of the Pico clones. The YD-RP2040 can't be used easily as you can't put 5V on the USB socket (MBUS isn't available) and the USB data lines aren't easily available to patch in a different socket.
Mick

Zilog Inside! nascom.info for Nascom & Gemini
Preliminary MMBasic docs & my PCB designs
 
javavi

Senior Member

Joined: 01/10/2023
Location: Ukraine
Posts: 213
Posted: 06:23pm 20 Feb 2024
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I'm interested in this question:
Is it possible to use such an adapter by connecting a USB keyboard and mouse to it and transfer data from both via one PS/2 keyboard interface? That is, so that the adapter encodes mouse data packets to insert them into the PS/2 protocol transmission of the keyboard, and the receiving side can select and decode them, and at the same time this would not affect the operation of the keyboard interface itself.
 
Turbo46

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Joined: 24/12/2017
Location: Australia
Posts: 1611
Posted: 08:21pm 20 Feb 2024
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  Quote  Is it possible to use such an adapter by connecting a USB keyboard and mouse to it and transfer data from both via one PS/2 keyboard interface?

I don't believe so. But the "CMM1.5" version does support a mouse but to what extent I'm not sure. I haven't been following it closely. You could use one of the methods described to convert a Picomite VGA to a "CMM1.5" and use a hub if you don't want to get a "CMM1.5".

A case is nice but not a necessity. I was looking for a neat way of adding a PS2 to USB interface without additional bits and pieces dangling all over the place on the end of wires. A "hat" could probably be used for any of the many Picomite VGA variations.

Silicon Chip have produced two versions, one for a keyboard only and one that does a PS2 mouse and keyboard with separate USB outputs. Not hats. You will probably see it in PE eventually. The keyboard only version can be fitted to Geoff's simpler Picomite VGA.




Bill
Keep safe. Live long and prosper.
 
stanleyella

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Joined: 25/06/2022
Location: United Kingdom
Posts: 2129
Posted: 08:47pm 20 Feb 2024
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The 2 wireless usb keyboards I use with picomite usb both have touchpad mouse that work on windows and the keys work on picomite but haven't tried the touchpad/mouse.
being in the same keyboard on one usb will it work or be simpler?
 
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