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Forum Index : Microcontroller and PC projects : Micromite Colours
Author | Message | ||||
OA47 Guru Joined: 11/04/2012 Location: AustraliaPosts: 926 |
Has there been a list published that shows the 24 bit R,G and B levels for the inbuilt 8 colours of blue, green, cyan, red, magenta, yellow, brown and gray? 0A47 |
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Mixtel90 Guru Joined: 05/10/2019 Location: United KingdomPosts: 6798 |
MMBasic accepts 0-255 for R, G & B values then automatically scales them to suit the platform. so Red, for example, is always RGB(255,0,0) even on a Picomite where there is only 1 bit or Red. Consequently the basic colours are easy Red is RGB(255,0,0) Green is RGB(0,255,0) Blue is RGB(0,0,255) Yellow is RGB(255,255,0) Cyan is RGB(0,255,255) Magenta is RGG(255,0,255) Black is RGB(0,0,0) White is RGB(255,255,255) These values are true for all platforms. They can be shortened e.g. RGB(red) or RGB(white) Brown and Gray rely on there being more control. The CMM2 uses these values: Brown is RGB(165,42,42) Grey is RGB(64,64,64) You may have to play with these values. Mick Zilog Inside! nascom.info for Nascom & Gemini Preliminary MMBasic docs & my PCB designs |
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TassyJim Guru Joined: 07/08/2011 Location: AustraliaPosts: 6099 |
#define BLACK RGB(0, 0, 0) #define BLUE RGB(0, 0, 255) #define GREEN RGB(0, 255, 0) #define CYAN RGB(0, 255, 255) #define RED RGB(255, 0, 0) #define MAGENTA RGB(255, 0, 255) #define YELLOW RGB(255, 255, 0) #define BROWN RGB(255, 128, 0) #define GRAY RGB(128, 128, 128) #define LITEGRAY RGB(210, 210, 210) #define WHITE RGB(255, 255, 255) Jim VK7JH MMedit MMBasic Help |
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Mixtel90 Guru Joined: 05/10/2019 Location: United KingdomPosts: 6798 |
I've found that browns and oranges seem to depend on the monitor and the ambient lighting. They aren't "pure" colours and brown doesn't really exist! Mick Zilog Inside! nascom.info for Nascom & Gemini Preliminary MMBasic docs & my PCB designs |
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OA47 Guru Joined: 11/04/2012 Location: AustraliaPosts: 926 |
Thanks for the info. I was using the gray color (grey colour) and was not happy with the contrast so now I can play around with the values. 0A47 |
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